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A Decade of Slug

A developer reflects on the 10-year journey of their personal C++ game engine, Slug, detailing its evolution, the technical challenges overcome, and the lessons learned about long-term software maintenance. The post offers a rare, in-depth look at the realities of sustaining a complex solo project over a decade.

Background

Personal game engine projects are a common endeavor for developers to deeply understand graphics programming and software architecture, though few are maintained for such a long duration.

Source
Hacker News (RSS)
Published
Mar 18, 2026 at 02:59 AM
Score
6.0 / 10