Nvidia has introduced a beta feature in its Nvidia App that automatically compiles game shaders during system idle time, reducing wait times after driver updates. The Auto Shader Compilation system works with GeForce Game Ready Driver 595.97+ and allows users to allocate disk space and system resources for the process. While it doesn't eliminate initial shader compilation for new games, it significantly improves the experience for subsequent driver updates.
Background
Shader compilation has been a persistent pain point in PC gaming, causing noticeable stutters and loading delays when games need to compile shaders on-the-fly, particularly after driver updates. Various solutions have been attempted by both hardware manufacturers and game developers to address this issue.
- Source
- Ars Technica
- Published
- Apr 2, 2026 at 04:46 AM
- Score
- 6.0 / 10