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Async Rust never left the MVP state

The article discusses how Async Rust remains in an MVP (Minimum Viable Product) state, particularly highlighting the issue of binary bloat in embedded systems. The author, an embedded software engineer, proposes addressing this at the compiler level and has submitted a Project Goal to improve async bloat. The post is part of a series exploring solutions to optimize async Rust for resource-constrained environments.

Background

Async/await was introduced in Rust 1.39 (2019) to provide first-class support for asynchronous programming, but has faced challenges with binary size and performance optimizations, especially in embedded contexts.

Source
Lobsters
Published
May 4, 2026 at 10:26 PM
Score
7.0 / 10