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Low-level Haskell: The cursed way to emulate inline assembly in Haskell/GHC

The article explores advanced techniques to emulate inline assembly in GHC, enabling access to low-level CPU instructions like SIMD and specific arithmetic operations that lack direct Haskell bindings. It demonstrates methods for returning multiple values from foreign functions and optimizing performance-critical code by bypassing standard language limitations.

Background

While C/C++ offer inline assembly and intrinsics for hardware optimization, Haskell traditionally relies on higher-level abstractions, making direct low-level control difficult. This post addresses the gap by providing workarounds for accessing specific CPU features within the Haskell ecosystem.

Source
Lobsters
Published
Jul 1, 2026 at 06:33 PM
Score
6.0 / 10