The article explores advanced techniques to emulate inline assembly in GHC, enabling access to low-level CPU instructions like SIMD and specific arithmetic operations that lack direct Haskell bindings. It demonstrates methods for returning multiple values from foreign functions and optimizing performance-critical code by bypassing standard language limitations.
Background
While C/C++ offer inline assembly and intrinsics for hardware optimization, Haskell traditionally relies on higher-level abstractions, making direct low-level control difficult. This post addresses the gap by providing workarounds for accessing specific CPU features within the Haskell ecosystem.
- Source
- Lobsters
- Published
- Jul 1, 2026 at 06:33 PM
- Score
- 6.0 / 10