The author of the Ebiten game engine successfully compiled Go programs into native binaries for the Nintendo Switch, replacing the previous WebAssembly approach. This breakthrough addresses the performance bottlenecks and long compilation times associated with the Wasm-to-C++ conversion method.
Background
Ebiten is a popular 2D game engine written in Go that previously relied on WebAssembly to run on consoles like the Nintendo Switch due to lack of official support.
- Source
- Lobsters
- Published
- Jul 7, 2026 at 12:25 PM
- Score
- 6.0 / 10