A static blog by Ata Kuyumcu hides a procedural multiplayer dungeon crawl that runs entirely peer-to-peer without any game server or database. Using the Trystero library, players connect via public Nostr relays or BitTorrent trackers for signaling, while dungeon levels are deterministically generated from the date hash so every visitor explores the same world.
Background
Static sites and edge computing have enabled increasingly complex client-side applications without backend infrastructure. The Nostr protocol, originally designed as a decentralized social network, is being explored for creative uses beyond its core messaging purpose.
- Source
- Lobsters
- Published
- Aug 11, 2026 at 05:02 PM
- Score
- 6.0 / 10