Marc Kerbiquet shares techniques for building compilers that process at least 500,000 lines of code per second on a single CPU core, emphasizing language design choices like context-free grammars and recursive descent parsers. The article argues that fast compilation improves developer experience and enables simpler compiler architectures by reducing the need for separate compilation.
Background
Compiler performance remains a key concern in systems programming, with Rust's compilation time being a well-known pain point. This article takes a practical approach, covering parser design, code minimization, and language-level decisions that contribute to compilation speed.
- Source
- Lobsters
- Published
- Aug 17, 2026 at 07:13 PM
- Score
- 6.0 / 10