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Teaching GPU programming in p5.js: now with compute shaders

Dave Pagurek introduces compute shaders to p5.js, making GPU programming education more accessible by building on p5.js's existing scaffolded learning approach. The update moves beyond the classic vertex/fragment shader pipeline, reducing the barrier to entry for students learning GPU parallel programming.

Background

p5.js is a popular JavaScript library for creative coding and visual arts education, widely used in academic settings for teaching generative art and programming fundamentals.

Source
Lobsters
Published
Sep 27, 2026 at 08:28 AM
Score
6.0 / 10