Pat Kerr recreates a 2D physics vehicle prototype he originally wrote in GFA BASIC on his Atari ST in August 1996, which later became the foundation for the vehicle physics system in Grand Theft Auto. The JavaScript remake marks the 30th anniversary of the original code and includes multiple modes (Car, Spaceship, Brick) with camera features inspired by GTA's zoom mechanics.
Background
Grand Theft Auto (first released in 1997 by DMA Design, later Rockstar Games) is one of the best-selling video game franchises in history. Pat Kerr was an early programmer who contributed to the original GTA's physics systems.
- Source
- Lobsters
- Published
- Oct 11, 2026 at 05:06 AM
- Score
- 5.0 / 10