Xbox is introducing a fee of 24 to 40 cents per hour for users who want to stream games they have already purchased, marking a shift in how Microsoft monetizes game streaming. The policy has drawn criticism from gamers and industry observers who see it as nickel-and-diming existing customers for an already-owned product.
Background
Game streaming has become an increasingly popular way to play titles on various devices, with services like Xbox Cloud Gaming growing in adoption. Microsoft's move represents a broader industry trend of finding new revenue streams from cloud-based gaming.
- Source
- Hacker News (RSS)
- Published
- Oct 22, 2026 at 07:42 PM
- Score
- 6.0 / 10