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Slightly better interpolating spline

Aurimas Gasiulis introduces S9, a new interpolating spline designed to automatically produce visually smooth curves based on curvature variation minimization. The article explains how osculating circles and curvature profiles can be used to evaluate and optimize curve smoothness, contrasting automatic splines with manual cubic Bézier editing.

Background

Interpolating splines are widely used in computer graphics, vector design, and UI animation to generate smooth curves through given control points. Traditional tools like cubic Bézier require manual tuning, which often leads to suboptimal results due to human inability to perceive subtle curvature variations.

Source
Lobsters
Published
Nov 9, 2026 at 07:54 PM
Score
5.0 / 10