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Decompiling a Nintendo 64 game in 84 days

Chris Lewis documents the process of decompiling a Nintendo 64 game over 84 days, providing technical insights into reverse engineering 90s console architecture. The project showcases the challenges of working with obscure proprietary code and hardware, contributing to the broader ROM hacking and preservation community.

Background

Nintendo 64 was a popular 64-bit console released in 1996, with a unique RISC architecture that remains challenging to reverse engineer today. Decompilation projects like this contribute to game preservation and the open-source emulation ecosystem.

Source
Hacker News (RSS)
Published
Aug 27, 2026 at 11:01 PM
Score
6.0 / 10